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| 1 | 1 | 1 year 21 weeks ago by xangis |
For discussion of audio application programming interfaces.
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The Advanced Linux Sound Architecture, official Linux audio API starting with the 2.6 kernel.
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The ASIO API, created by Steinberg.
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Core Audio, the Macintosh audio API.
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The Open Audio Library, created by the now-defunct Loki software and maintained by Creative Labs.
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The Open Sound System, a Linux/Unix/Solaris audio API.
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The Simple Directmedia Layer is a multiplatform graphics library with audio capabilities.
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Virtual Studio Technology, created by Steinberg and widely used for plugins.
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For discussion of GUI programming related to audio applications.
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For discussion of GUI programming related to audio application development.
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Audio Processing
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Beat Detection and Sample Slicing
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Digital Signal Processing
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Use of codecs to encode/decods signal and waveform data.
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Various file formats including .wav, .mid, .mp3, .ogg, etc.
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File formats including .wav, .ogg, .mp3, .mid, etc.
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Discussion related to specific operating systems.
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For discussion of embedded operating systems used in phones, PDAs, other other gadgets. Includes Windows CE, PalmOS, and other similar systems.
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Discussion specific to Linux and Unix based opeating systems, including Fedora, Ubuntu, Solaris, BSD, Slackware, and all their relatives.
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Discussion related to MacOS.
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Discussion specific to any and all versions of Microsoft Windows.
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For discussion of synthesizer programming, including firmware, software, and patch programming.
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For discussion of additive, granular, wave scanning, and other less common methods of sound synthesis.
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Discussion related to analog and analog-style synthesizer programming.
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For discussion of the manipulation and creating of firmware code for synthesizers.
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For discussion of the programming of frequency-modulated synthesizers.
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For discussion of synthesizers and samplers designed to play back pre-recorded sounds from ROM or RAM.
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For discussion of topics related to algorithmic music composition.
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For discussion of music generation based upon the use of cellular automata.
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For discussion of music composition using fractals.
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Other techniques of algorithmic composition, including genetic algorithms, random number generation, adaptive AI, etc.
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